Source code for pyCreate2.simulation.kuka_lbr4p_vrep

"""
Module to control the KUKA LBR4+ in V-REP.
"""

from ..vrep import vrep as vrep


[docs]class KukaLBR4PlusVrep: """Class to control the KUKA LBR4+ Manipulator in V-REP. """ def __init__(self, client_id): self._clientID = client_id # query joints self._joints = [] for i in range(1, 8): rc, joint = vrep.simxGetObjectHandle( self._clientID, "LBR4p_joint{}".format(i), vrep.simx_opmode_oneshot_wait) self._joints.append(joint)
[docs] def go_to(self, joint, angle): """Go to specified target angle. Args: joint (int): number of joint to change (0 to 7) angle (float): radians """ vrep.simxSetJointTargetPosition(self._clientID, self._joints[joint], angle, vrep.simx_opmode_oneshot_wait)
[docs] def enable_painting(self): """Enable spray painting end-effector. """ vrep.simxSetIntegerSignal(self._clientID, "paintingEnabled", 1, vrep.simx_opmode_oneshot_wait)
[docs] def disable_painting(self): """Disable spray painting end-effector. """ vrep.simxSetIntegerSignal(self._clientID, "paintingEnabled", 0, vrep.simx_opmode_oneshot_wait)
[docs] def set_color(self, r, g, b): """Set spray painting color (RGB). Args: r (float): red component (0 to 1) g (float): green component (0 to 1) b (float): blue component (0 to 1) """ vrep.simxSetFloatSignal(self._clientID, "paintingColorR", r, vrep.simx_opmode_oneshot_wait) vrep.simxSetFloatSignal(self._clientID, "paintingColorG", g, vrep.simx_opmode_oneshot_wait) vrep.simxSetFloatSignal(self._clientID, "paintingColorB", b, vrep.simx_opmode_oneshot_wait) vrep.simxSetIntegerSignal(self._clientID, "paintingUpdate", 1, vrep.simx_opmode_oneshot_wait)